Design and develop effective and engaging learning experiences, environments, resources, and assessmentsMSed – Educational Design and Technology, Goal 2
This is a guide created to help educators design interactive, learner-centered learning experiences. It focuses on ten specific strategies that educators can use, grounded in learning theory. In addition to the strategies, it provides some questions for educational designers to ask before and during the design process.
This guide was shared with educators from a Montessori school in the Jackson, MI school district, and used to help develop and guide their pedagogy design for Fall 2020 and the return to school after COVID-19.